![]() ![]() The default trigger color is red, meaning the trigger doesn't work correctly. There's a down side to this though when a Condition or Effect lets you choose a trigger from a list to enact a certain option, it will show up in the order they were created in (i.e. The ^ and v allow you to move your trigger up and down the list. Delete removes the trigger from the list, New creates a new trigger, and Info displays the trigger options, which can be read about below. The trigger interface is very simple to understand. The Triggers give the editor almost unlimited possibilities when designing. The Age of Kings editor has evolved a lot since the original Age of Empires (which was reliant on AI because it contained no trigger capabilities at all) and has enabled designers to create two new genres - RPG and RPS. A Trigger is what you might expect - something that activates and executes a command, and in this case, this will take place within the scenario itself (such as if you get a certain unit to an area, you will win the scenario). ![]()
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